Vector3DList and similar

Topics: User Forum
Jul 23, 2007 at 11:56 PM
Edited Jul 24, 2007 at 3:42 PM

I was looking at the new sourcecode you've downloaded and I saw that you don't implement itemlists anymore.
Is this part of the code cleaning process, or has to do with the use of Generics?

Also, I need some help, if you can provide it. I'm trying to define a new Polyline class which is a group of 3D points, each with a Quaternion associated, and some more data. Any sugestions on how to declare this?

Regarding my questions, I've been doing some research, and I think I already know the answer to both. It´s all about using Generics, right?
1. For a List of 3D points, we use a List<Vector3D> implementation.
2. Defining a class of my own, and then use it like List<myClass> myVar = new List<myClass>.

Thanks in advance,